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Découvrez une nouvelle réalité

Let's immerse yourself in a magnificent world that transcends reality with the innovative PlayStation VR2 headset and the PlayStation VR2 Sense controller.

Découvrez une nouvelle réalité

Let's immerse yourself in a magnificent world that transcends reality with the innovative PlayStation VR2 headset and the PlayStation VR2 Sense controller.

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EN SEPTEMBRE SUR PLAYSTATION

This month, we will introduce the biggest release, special features, guides, etc.

Nouveautés
Check out the most epic new title this month, including Astro Bot.
PlayStation Indies

Find the most innovative and superior indie new work this month, including The Plucky Squire.

Dernières mises à jour

We will deliver the news of the most notable this month, such as the extended version of the Diablo IV, "Vessel of Hatred".

Other news

De nouvelles remises sur le PlayStation Store

Check out the latest season offers and bargain information on the best games and ad d-on content for PS5 and PS4.

See all campaigns

Vêtements et produits dérivés sous licence officielle PlayStation

At PlayStation Gear Store, you can buy official accessories, goods, apparel, etc.

PlayStation ™ -Heritage Zip Parker

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PlayStation logo T-shirt

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PlayStation ™ 4 7-Cap

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PlayStation ™ Heritage Mug

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Les dernières actus du PlayStation Blog

Au programme du 30e anniversaire de PlayStation : Mon premier GT, des bandes-son numériques, la collection “Shapes of Play” et bien plus !

Hello, PlayStation fans! To commemorate the Astrobot to be released this Friday, Team Asobi will deliver a 3 0-yea r-old character, story, and a tribute to the magical moment. Thanks to everyone's unwavering support.

SIE Global Marketing Vice President

Une annonce importante concernant Concord

Since the release of Concords on PlayStation 5 and PC, we have listened carefully to feedback from everyone. The passionate community and its support of this game have a great meaning for us. But many of our quality were not like that.

Game Director, Firewalk Studio

EA Sports FC 25 : compte rendu

In the "EA SPORTS FC 25", which is being prepared for the release of September 27 (Ultimate Edition Reservations Available Early Access on September 20), the genuineness and style are EA SPORTS FC version "Beautiful Game" I can't deny that it is a characteristic. Fortunately, I was able to see this game.

PlayStation Blog Contributor, Sony Interactive Entertainment Europe

Choix des joueurs : votez pour la meilleure nouveauté d’août 2024

In August, it was full of summer game sessions with almost all game genres. Which was the most fun of the selected title last month? What is the mechanism? PlayStation. blog asks you to vote for the best new title at the end of every month.

Odel Harmon Junior

SIE Content Communication Specialist

Fantasian: Neo Dimension sur PS5 – Impressions

"Fantasian: Neo Dimension", whose legendary Hironobu Sakaguchi produced and wrote the script, and Shino Uematsu was in charge of the soundtrack, appeared on PS5. This work, which was developed for mobile in 2021, has a high degree of perfection as a JRPG and has its own charm.

Content communication specialist

Une toute nouvelle vocation est disponible dans Dragon Quest III HD-2D Remake

If you like rol e-playing games, you'll know "Dragon Quest III". This RPG is not just a masterpiece, but the ultimate masterpiece, giving a dream not only to critics and creators but also to gamers. It brought a revolution to this genre. If you've ever played a Japanese rol e-playing game, it's [...] Read more

Square Enix Chief Producer

Wingspan arrive sur PlayStation le 11 octobre

Hello PlayStation! We are making a virtual version of board games at a company called MONSTER COUCH. The digital version of "Wingspan", one of the most highly evaluated board games in recent years, will be released on October 11 on PS5 and PS4. We are excited to tell all of them.

Monster Couch Marketing & PR Specialist

Tout ce que vous devez savoir sur la nouvelle ère de Call of Duty !

Here's everything you need to know about Call of Duty: Next, the new era of Call of Duty! In Black Ops 6, Treyarch has looked at all the classic game modes and improved them, achieving great results with Domination and Strategy Point modes. There will also be brand new modes.

Activision Editorial Manager

La première bande-annonce de gameplay d’Astro Bot est disponible

Hello everyone, I hope you're enjoying the summer with games and vacations! Today, on behalf of LittleBots of Team Asobi, I'm happy to reveal new information about Astro Bot ahead of its release on September 6th. Check out the first [...] to see some of the great features that have yet to be revealed.

Studio Director of Team Asobi

Mode Photo de Warhammer 40,000: Space Marine 2 détaillé

PS5 Warhammer 40, 000: Space Marine 2 is a fantastic game, full of breathtaking action, beautiful environments, and intense combat that's perfect for taking great screenshots. Swarm Engine takes full advantage of the PS5's capabilities, pushing its limits and creating the most [...]...

Sylvain Leroux

Brand & Creative Manager, Focus Entertainment

Consoles de jeu Taille du marché et rapport de partage, 2024 – 2032

The market size for game consoles is estimated at $53. 7 billion in 2023, and is expected to grow at a compound annual growth rate of more than 5% from 2024 to 2032. More comfortable control over in-game handling and advanced illustrations will drive advances in hardware execution to achieve practical and detailed visuals.

To understand the key trends

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Advances in central processing units (CPUs) and graphic processing units (GPUs) are enabling higher resolutions, better contour ratios, and complex visual impacts, further evolving the gaming experience. This advancement in technological innovation makes a difference for substance manufacturers who create compelling and captivating visuals that appeal to gamers who need to play in an immersive environment. It enables entertainment that pushes the boundaries of fun visuals and supports creators who strive to improve to separate themselves from their products.

Some game facilities have a great effect on expanding the provisions for the incredible brand awareness of the fan base. These facilities usually release several rare titles and versions that are open in these media to seduce fans to purchase the steps. There are several cases of popular arrangements, such as Xbox's "Radiance", Nintendo's framework "Zelda Legend", and PlayStation's "Unfamiliar". In the expansion of equipment transactions, this kind of elite substance enhances gamer's reliability on the biological system stage. Supported producers need to use this strategy to take advantage of the appeal and victory of famous game facilities.

  • Enhanced graphics and processing capabilities
  • Popular franchise that drives console sales
  • Increasing demand for multiplayer experiences
  • Expansion of immersive games
  • Growth of cloud gaming platforms
  • High development cost
  • Competition with other platforms

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The fundamental cause of soaring development costs in the game aircraft industry is the constant demand for hardware and software technological innovation. In order to develop stat e-o f-th e-art game consoles, it is necessary to invest a large amount of money in research, design and manufacturing. The cost includes the purchase of hig h-performance parts, a wide range of performance and reliability tests, and the purchase of a software development kit (SDK) for game developers. These costs will further increase due to the need to maintain the expectations of changing consumers and the need to maintain compatibility with the industry standard. These hig h-cost costs may make it difficult for console manufacturers to sell their products beneficially while maintaining competition, and are often creative financing solutions, simplified production procedures, and financial risks. You need a strategic partnership to reduce. < SPAN> Several game facilities have a great effect on expanding comfortably for the incredible brand awareness of its fan base. These facilities usually release several rare titles and versions that are open in these media to seduce fans to purchase the steps. There are several cases of popular arrangements, such as Xbox's Radiance, Nintendo's framework's "Zelda Legend", and PlayStation's "Unfamiliar". In the expansion of equipment transactions, this kind of elite substance enhances gamer's reliability on the biological system stage. Supported producers need to use this strategy to take advantage of the appeal and victory of famous game facilities.

Tendances du marché des consoles de jeux

Enhanced graphics and processing capabilities

Popular franchise that drives console sales

Increasing demand for multiplayer experiences

Analyse du marché des consoles de jeu

Expansion of immersive games

Download a free sample

High development cost

  • Competition with other platforms
  • Free sample download
Expansion of immersive games

Download a free sample

Popular franchise that drives console sales

  • Increasing demand for multiplayer experiences
  • Expansion of immersive games
Growth of cloud gaming platforms

Download a free sample

Competition with other platforms

Free sample download

The fundamental cause of soaring development costs in the game aircraft industry is the constant demand for hardware and software technological innovation. In order to develop stat e-o f-th e-art game consoles, it is necessary to invest a large amount of money in research, design and manufacturing. The cost includes the purchase of hig h-performance parts, a wide range of performance and reliability tests, and the purchase of a software development kit (SDK) for game developers. These costs will further increase due to the need to maintain the expectations of changing consumers and the need to maintain compatibility with the industry standard. These hig h-cost costs may make it difficult for console manufacturers to sell their products beneficially while maintaining competition, and are often creative financing solutions, simplified production procedures, and financial risks. You need a strategic partnership to reduce.

The integration of streaming services and cloud gaming is an important progress in the game console business, and is changing the play and access method of games. This tendency means that gaming machine manufacturers improve their platforms and stream games directly from the cloud, eliminating bulky downloads and physical game disks. Game consoles can use a robust Internet connection to provide gamers with a hig h-speed access to a huge number of titles and the hig h-end game experience.

Part de marché des consoles de jeux

This strategy is to expand the range of game experiences beyond the conventional hardware restrictions, and to increase consumer needs for simplicity and flexibility. For example, in November 2023, Sony expanded the advantage of existing "PlayStation" so that a wide range of entertainment could be streamed directly to "PlayStation" comfort and other devices. This integration allows gamers to play without downloading a huge amount of game recording, and can provide hig h-quality game experiences even in very no n-active times by using cloud innovation. The integration of streaming services and cloud gaming is an important progress in the game console business, and is changing games. This tendency means that gaming machine manufacturers improve their platforms and stream games directly from the cloud, eliminating bulky downloads and physical game disks. Game consoles can use a robust Internet connection to provide gamers with a hig h-speed access to a huge number of titles and the hig h-end game experience.

This strategy is to expand the range of game experiences beyond the conventional hardware restrictions, and to increase consumer needs for simplicity and flexibility. For example, in November 2023, Sony expanded the advantage of existing "PlayStation" so that a wide range of entertainment could be streamed directly to "PlayStation" comfort and other devices. This integration allows gamers to play without downloading a huge amount of game recording, and can provide hig h-quality game experiences even in very no n-active times by using cloud innovation. The integration of streaming services and cloud gaming is an important progress in the game console business, and is changing the play and access method of games. This tendency means that gaming machine manufacturers improve their platforms and stream games directly from the cloud, eliminating bulky downloads and physical game disks. Game consoles can use a robust Internet connection to provide gamers with a hig h-speed access to a huge number of titles and the hig h-end game experience.

This strategy is to expand the range of game experiences beyond the conventional hardware restrictions, and to increase consumer needs for simplicity and flexibility. For example, in November 2023, Sony expanded the advantage of existing "PlayStation" so that a wide range of entertainment could be streamed directly to "PlayStation" comfort and other devices. This integration allows gamers to play without downloading a huge amount of game recording, and can provide hig h-quality game experiences even in very no n-active times by using cloud innovation.

Another key trend in the Diversion Support showcase is highlighting cross-platform play and organic system integration. By giving players the means to participate in multiplayer encounters across multiple stages, including media, PC, and multifunctional gadgets, the drift brings the gaming community together. The boundaries that divided the gaming environment are dismantled by supporting creators, giving gamers the means to socialize and play together on any case of the device they are inclined to. The technology enhances social intuition, advances inclusivity, and increases the number of gamers in online recreation. Comfort creators further combine the organic gaming system with other exciting services like social organizing stages and spillover applications to build a comprehensive amusement center point that suits the tastes and lifestyles of various purchasers. For example, in February 2024, Microsoft reported a revision of the Xbox environment, enabling cross-platform play on Xbox comforts, PCs, and portable gadgets. This enhancement allows gamers to connect to multiplayer matches and lock in with their buddies regularly on distinctive stages, fostering linked gaming communities and improving customer engagement in d-games.

Sociétés du marché des consoles de jeux

Learn more about the key segments of this market

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  • Based on application, the market is divided into online games and offline games. The online games sector dominates the market and is projected to reach more than 80 billion yen by 2032.
  • Video entertainment that allows you to play online and communicate and compete with adjacent individuals and individuals around the world is called online games. By utilizing web networks, multiplayer encounters can be staged on various stages, such as mobile gadgets, PCs, and comfort. Online games develop social connections and community participation among customers, from fun experiences to competitive e-sports.
  • Smooth gameplay is subordinate to reliable web associations, and steps usually offer matchmaking, voice chat, and in-game purchases to improve the gaming experience.
  • Learn more about the key segments of this market
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  • Based on end use, the gaming console market is categorized into residential and commercial. The residential segment is the fastest growing segment, growing at a CAGR of over 6% from 2024 to 2032.
  • The residential segment refers to the consumer market focused on homes and living spaces. It includes a wide range of goods and services required by homeowners, tenants, and property developers. This includes real estate, construction and renovation services, furniture, home appliances, home decoration, maintenance supplies, and more.

Nouvelles de l'industrie des consoles de jeux

  • Many factors are influencing the residential market, including urbanization, demographic changes, economic conditions, and consumer preferences for smart homes and sustainable technologies. Companies in this sector cater to the diverse needs of individuals and families looking to buy, renovate, and maintain their homes, taking into account the ongoing changes in lifestyle, design preferences, and developments in housing technology.

Le rapport d'étude de marché des consoles de jeu comprend une couverture approfondie de l'industrie Looking for regional data?Download Free Sample

Marché, par type, 2021 - 2032

  • The global gaming console market in 2023 was dominated by the Asia-Pacific region, accounting for more than 34% of the market share. China, as a major buyer and producer, plays a key role in the entertainment convenience of the world. Game comfort trading was once limited to China, but in 2015 these barriers were banished, allowing external comfort producers to officially connect to the showcase. This choice has allowed a significant number of players to promote game comfort announcement development. In addition, China is also a center of equipment making, with equipment production offices of various universal support producers. The development potential of Chinese advertising can be explained by the unsustainable increase in revenue, special progression, and interesting development of gaming culture. Chinese advertising will play a key role in determining the global diversion support showcase.
  • Due to its vast purchasing layer and close to the main convenient producers, the United States is inevitable in the showcase of entertainment support. It is a pioneer in development in Japan where large companies such as Microsoft and Sony form a brea k-through of advertising models and specialists. The solid buyers who invest in game programs and equipment characterize US advertisements, along with high demand for the advanced game culture and excitement.
  • Japan is well known for its great impact on the game industry, especially support games. It is the home of famous game companies such as Nintendo, Sony, and Sega, and is famous for creating stat e-o f-th e-art and loved amusement facilities. Japan's advertisement has produced many patterns in the world's game industry, emphasizing social interest in games and encounters with hig h-quality games.

South Korea's energetic showcase is well known for its enthusiastic game population and advanced innovative approaches. It is based on giant game companies, such as Samsung and Nexon, which influences both computer agendas in the game industry and the progress of equipment. The fierce competitive e-sports scene and the highly entering the game characterize Korean advertisements, showing intuitive excitement and strong motivation for stat e-o f-th e-art game innovation.

  • Sony and Nintendo have a large market share of more than 60 %. Sony Organization is a leader in the world game industry and is famous for PlayStation Comfort. Starting with a unique PlayStation, the PlayStation brand has been consistently creating cuttin g-edge game experiences, up to the latest PlayStation 5. Sony's game consoles are famous for their cuttin g-edge innovation, selected game software, and online games through PlayStation Arrange. < SPAN> The United States has no discussion in entertainment support showcases, as it is close to its vast purchasing layer and major convenient producer. It is a pioneer in development in Japan where large companies such as Microsoft and Sony form a brea k-through of advertising models and specialists. The solid buyers who invest in game programs and equipment characterize US advertisements, along with high demand for the advanced game culture and excitement.
  • Japan is well known for its great impact on the game industry, especially support games. It is the home of famous game companies such as Nintendo, Sony, and Sega, and is famous for creating stat e-o f-th e-art and loved amusement facilities. Japan's advertisement has produced many patterns in the world's game industry, emphasizing social interest in games and encounters with hig h-quality games.

South Korea's energetic showcase is well known for its enthusiastic game population and advanced innovative approaches. It is based on giant game companies, such as Samsung and Nexon, which influences both computer agendas in the game industry and the progress of equipment. The fierce competitive e-sports scene and the highly entering the game characterize Korean advertisements, showing intuitive excitement and strong motivation for stat e-o f-th e-art game innovation.

Sony and Nintendo have a large market share of more than 60 %. Sony Organization is a leader in the world game industry and is famous for PlayStation Comfort. Starting with a unique PlayStation, the PlayStation brand has been consistently creating cuttin g-edge game experiences, up to the latest PlayStation 5. Sony's game consoles are famous for their cuttin g-edge innovation, selected game software, and online games through PlayStation Arrange. Due to its vast purchasing layer and close to the main convenient producers, the United States is inevitable in the showcase of entertainment support. It is a pioneer in development in Japan where large companies such as Microsoft and Sony form a brea k-through of advertising models and specialists. The solid buyers who invest in game programs and equipment characterize US advertisements, along with high demand for the advanced game culture and excitement.

  • Japan is well known for its great impact on the game industry, especially support games. It is the home of famous game companies such as Nintendo, Sony, and Sega, and is famous for creating stat e-o f-th e-art and loved amusement facilities. Japan's advertisement has produced many patterns in the world's game industry, emphasizing social interest in games and encounters with hig h-quality games.
  • South Korea's energetic showcase is well known for its enthusiastic game population and advanced innovative approaches. It is based on giant game companies, such as Samsung and Nexon, which influences both computer agendas in the game industry and the progress of equipment. The fierce competitive e-sports scene and the highly entering the game characterize Korean advertisements, showing intuitive excitement and strong motivation for stat e-o f-th e-art game innovation.
  • Sony and Nintendo have a large market share of more than 60 %. Sony Organization is a leader in the world game industry and is famous for PlayStation Comfort. Starting with a unique PlayStation, the PlayStation brand has been consistently creating cuttin g-edge game experiences, up to the latest PlayStation 5. Sony's game consoles are famous for their cuttin g-edge innovation, selected game software, and online games through PlayStation Arrange.

The brand has a commited hold after gathering all over the world because it emphasizes rock, great illustrations, and the integration of Mixodia in gameplay. Developing virtual reality (VR) games and cloud game management, Sony has continued to lead the game industry and is building a major player in the progress of intelligent amusements.

  • Nintendo Corporation is a pioneer in the game industry and is famous for its imaginable and infamous amusement facilities. The company changed the game with a gadget like Nintendo Amusement Framework (NES), Diverse Boy, and later Nintendo Switch. Nintendo has separated by a framework and an advertisement that gives an unused gameplay, for families, and compactness.
    • Ubiquitous facilities such as Mario, Zelda, and Pokemon are highlighting Nintendo's influence on culture and lon g-term supply. Nintendo has continued to create with a different kind of gaming concept and elite amusement dump, focusing on gamepers' viewers offers, maintaining strong proximity in the world game environment, focusing on the evolution of group viewers. 。
    • The main players in the game aircraft industry are as follows:
    • analog
    • Atari
    • Milo Soft (Xbox)
    • Nintendo
    • Sega
    • Music Company
    • Sony
    • Valve Co., Ltd.
    • In July 2024, Nintendo announced a nex t-generation game console called "Switch 2". This new machine, which is the successor to Nintendo Switch, may aim to provide a better game experience with hardware that improves graphics and processing capabilities. According to rumors, the display has been raised, the charging time is reduced, and the battery life is improved. In addition, backward compatibility may be supported, and players can enjoy existing Switch games with a new system. Nintendo does not disclose specific details or release date, but focuses on new gameplay functions and a fulfilling game library to attract new and existing fans.
    • Sales forecast from 2021 to 2032 (unit: $ 1 million),
    • NZ
    • About the following segment:
    • Home game console
    • Pocket console
    • Hybrid console
    • Market (by demand), 2021-2032
    • Online game
    • Offline game
    • Market: End of use, 2021-2032
    Generatio n-specific market, 2021-2032

    Questions fréquemment posées (FAQ)

    Quelle est la taille du marché des consoles de jeu?

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    Comment le segment des jeux en ligne influencera-t-il la croissance de l'industrie des consoles de jeu ?

    Previous generation

    Pourquoi le marché des consoles de jeux Asie-Pacifique est-il témoin d'une croissance continue?

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    Elim Poon - Journalist, Creative Writer

    Last modified: 27.08.2024

    Retrouvez toutes les consoles de votre enfances: Super NES, Megadrive, Gameboy, Saturn et Dreamcast, Gamecube, Nintendo 64, Playstation et plus encore. La reconnaissance avant la remise en jeu rend chaque décision de remise en jeu encore plus importante. Pour plus de détails, consultez le site glfe.info PS4 SLIM MULTI GB V TBE ACCESSOIRES COMPLET TONGA DIA MILALAO EFA FENO JEUX AO ANATINY ARY MBOLA AFAKA MISAFIDY JEUX IZAY TIANAO ENAO.

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